Retrieving Player Files
Retrieve All Player Files
Retrieve all files associated with the player.
LootLockerSDKManager.GetAllPlayerFiles((response) =>{ if (response.success) { Debug.Log("Successfully retrieved player files: " + response.items.Length); } else { Debug.Log("Error retrieving player storage"); }});
curl -X GET "https://api.lootlocker.io/game/player/files" \ -H "x-session-token: your_token_here" \ -H "LL-Version: 2021-03-01"Example response:
{ "items": [ { "id": 318, "revision_id": "01GPNZHCVEF6F0QGA3V2B7CN44", "name": "smol.jpg", "size": 7056, "purpose": "SAVE_GAME", "public": false, "url": "https://cdn.lootlocker.io/2/892/oJnNPGsiuzytMOJPatwtPilfsfykSBGp.jpg?Expires=1635369933&Signature=Wp-PUZdoh3XdqQNOnPP80-q81ftGpLVJ3oub3RajnfjaP15rHzVWCCJ8e8lzpzrzdilu1gxoTiK1NT7iZayJXV~1XvcagCbkLCsrLkHlDZ0ms17C1YL5iNu1crBCJOhOhpwhknDmgt95NWa2GjLydylj7-0mqjALoURAMzpWvmbXUClUhtzIgGsBIEn2jy~syplWtMstTHE13EHmsxqfbAr8fkp91JGHaLFqSJL5YvlnIe5WoVNeBII8tjBb6YtEEF2dyliLyJOk8RaGtCDodKMmwOlwAlw-~lyfPrUOxH62c87-vkn8~uPQgAxcX0kp6NDudFrO5uiyESyOymIscw__&Key-Pair-Id=APKAIIBA3IODTCVA4BKQ", "url_expires_at": "2021-10-27T21:25:33.339117882Z", "created_at": "2021-10-27T14:20:31Z" } ]}Retrieve All Public Files From Another Player
Retrieve all (public) files associated with another player.
int playerId = 1;
LootLockerSDKManager.GetAllPlayerFiles(playerId, (response) =>{ if (response.success) { Debug.Log("Successfully retrieved player files: " + response.items.Length); } else { Debug.Log("Error retrieving player storage"); }});
curl -X GET "https://api.lootlocker.io/game/player/{player_id}/files" \ -H "x-session-token: your_token_here" \ -H "LL-Version: 2021-03-01"Example response:
{ "items": [ { "id": 5318, "revision_id": "01GPNZHCVEF6F0QGA3V2B7CN44", "name": "world.jpg", "size": 7056, "purpose": "WORLD", "public": true, "url": "https://cdn.lootlocker.io/2/892/oJnNPGsiuzytMOJPatwtPilfsfykSBGp.jpg?Expires=1635369933&Signature=Wp-PUZdoh3XdqQNOnPP80-q81ftGpLVJ3oub3RajnfjaP15rHzVWCCJ8e8lzpzrzdilu1gxoTiK1NT7iZayJXV~1XvcagCbkLCsrLkHlDZ0ms17C1YL5iNu1crBCJOhOhpwhknDmgt95NWa2GjLydylj7-0mqjALoURAMzpWvmbXUClUhtzIgGsBIEn2jy~syplWtMstTHE13EHmsxqfbAr8fkp91JGHaLFqSJL5YvlnIe5WoVNeBII8tjBb6YtEEF2dyliLyJOk8RaGtCDodKMmwOlwAlw-~lyfPrUOxH62c87-vkn8~uPQgAxcX0kp6NDudFrO5uiyESyOymIscw__&Key-Pair-Id=APKAIIBA3IODTCVA4BKQ", "url_expires_at": "2022-06-27T21:25:33.339117882Z", "created_at": "2022-06-27T14:20:31Z" } ]}Retrieve Single Player File
Retrieve a specific player file.
int playerFileId = 1;LootLockerSDKManager.GetPlayerFile(playerFileId, (response) =>{ if (response.success) { Debug.Log("Successfully retrieved player file with id: " + response.id);
} else { Debug.Log("Error retrieving player file"); }});
curl -X GET "https://api.lootlocker.io/game/player/files/{file_id}" \ -H "x-session-token: your_token_here" \ -H "LL-Version: 2021-03-01"example response:
{ "id": 318, "revision_id": "01GPNZHCVEF6F0QGA3V2B7CN44", "name": "smol.jpg", "size": 7056, "purpose": "SAVE_GAME", "public": false, "url": "https://cdn.lootlocker.io/2/892/oJnNPGsiuzytMOJPatwtPilfsfykSBGp.jpg?Expires=1635370000&Signature=JKJTvRoZpxgtebwCqtuADp-mH4j958vxo29LvRtWv~VC4iSfQHw5S8YFMVPMiWSJ3s-RY2V5VWBt1njWAjq~4fzDwSVXp6h0a5rPmG0oYa6~BId~sz8Blab2PCPkUMeYkLRG5EsnQyDHwPdHgIVAgZb5fwyVuKldmyQnbqeeHj9DmyoP8AmUsH6OJ63GQw2GkjRhw0x9B3jfn079LdqH0fVX80-UIfv7FRT-gt9fINsBT3ujy5~GoP91mJwPh6EV9xbQmZvAI4j0~5adP4mD01zYum3SARXqPdtax9MWiC42Ad-ADQQje3hsuimaDlhIgELfFhRG1il3FEcNCdw4aA__&Key-Pair-Id=APKAIIBA3IODTCVA4BKQ", "url_expires_at": "2021-10-27T21:26:40.407880449Z", "created_at": "2021-10-27T14:20:31Z"}Uploading Player Files
Upload a Private Player File From Path
Upload a (private) player file from the file's path.
LootLockerSDKManager.UploadPlayerFile("/path/to/file/save_game.zip", "save_game", response =>{ if (response.success) { Debug.Log("Successfully uploaded player file, url: " + response.url); } else { Debug.Log("Error uploading player file"); }});
curl -X POST "https://api.lootlocker.io/game/player/files" \ -H "x-session-token: your_token_here" \ -H "LL-Version: 2021-03-01" \ -F 'file=@"path/to/your/file"' \ -F 'purpose="save_game"' \ -F 'is_public="false"'Example response:
{ "id": 318, "revision_id": "01GPNZHCVEF6F0QGA3V2B7CN44", "name": "save_game_1.zip", "size": 7056, "purpose": "SAVE_GAME_SLOT_1", "public": false, "url": "https://cdn.lootlocker.io/2/892/oJnNPGsiuzytMOJPatwtPilfsfykSBGp.jpg?Expires=1635366031&Signature=Z7MG~WgUyqpBNlXRePXxuV2uFbI0fEkAa3chk-3YO2XlWyd1veSl5V2dmFyVM1CndY6cfHo9ds3ilthwY~NjUiFmrx6ycfG3GJ5Z~kqzuyyMpH~LXTh~tIwnZpJpKScFUeBz5PpkSQPfOo4nuWktQBmpIgOhLlD2cWKOlQllBaIhjFvUh1HGIs-1u2-DiX9eDIgBDYzP4k0aMGH0aKjKF8Wb1jbAwaAcvQBeiPC~B~DgjlsHy6UjS59nYLCI-3EMheivk7H5-z-R65Au8VGg1koP89QtEjViy2HKbMKId~tQ3-cJg-ylRGHbE7jGlRyFC9CQLfeJXqx-IgaKfjVZCQ__&Key-Pair-Id=APKAIIBA3IODTCVA4BKQ", "url_expires_at": "2021-10-27T20:20:31.433987069Z", "created_at": "2021-10-27T14:20:31.428496822Z"}Upload a Public Player File From Path
Upload a (public) player file from the file's path.
// You can also set this to false, if omitted it defaults to falsebool isPublic = true;
LootLockerSDKManager.UploadPlayerFile("/path/to/file/save_game.zip", "save_game", isPublic, response =>{ if (response.success) { Debug.Log("Successfully uploaded player file, url: " + response.url); } else { Debug.Log("Error uploading player file"); }});
Upload a Private Player File Using FileStream
Upload a (private) file using FileStream.
var file = File.Open("/path/to/file/save_game.zip"", FileMode.Open);
LootLockerSDKManager.UploadPlayerFile(file, "player_file", response =>{ if (response.success) { Debug.Log("Successfully uploaded player file, url: " + response.url); } else { Debug.Log("Error uploading player file"); }});Upload a Public Player File Using FileStream
Upload a (public) file using FileStream.
var file = File.Open("/path/to/file/save_game.zip"", FileMode.Open);
// You can also set this to false, if omitted it defaults to falsebool isPublic = true;
LootLockerSDKManager.UploadPlayerFile(file, "player_file", isPublic, response =>{ if (response.success) { Debug.Log("Successfully uploaded player file, url: " + response.url); } else { Debug.Log("Error uploading player file"); }});Upload a Private Player File Using Byte Array
Upload a (private) file using byte array.
var file = File.Open("/path/to/file/save_game.zip"", FileMode.Open);var fileBytes = new byte[file.Length];file.Read(fileBytes, 0, Convert.ToInt32(file.Length));
LootLockerSDKManager.UploadPlayerFile(fileBytes, "filename", "save_game", response =>{ if (response.success) { Debug.Log("Successfully uploaded player file, url: " + response.url); } else { Debug.Log("Error uploading player file"); }});Upload a Public Player File Using Byte Array
Upload a (public) file using byte array.
var file = File.Open("/path/to/file/save_game.zip"", FileMode.Open);var fileBytes = new byte[file.Length];file.Read(fileBytes, 0, Convert.ToInt32(file.Length));
// You can also set this to false, if omitted it defaults to falsebool isPublic = true;
LootLockerSDKManager.UploadPlayerFile(fileBytes, "filename", "save_game", isPublic, response =>{ if (response.success) { Debug.Log("Successfully uploaded player file, url: " + response.url); } else { Debug.Log("Error uploading player file"); }});Updating Player Files
Update a Player File from Path
Update a player file from the file's path.
// The ID of the file can be retrieved when creating the file// or when listing all player files.int playerFileID = 0;LootLockerSDKManager.UpdatePlayerFile(playerFileID, "/path/to/file/save_game.zip", response =>{ if (response.success) { Debug.Log("Successfully updated player file, url: " + response.url); } else { Debug.Log("Error updating player file"); }});.CfF-IEoG_Kir5y.webp)
curl -X PUT 'https://api.lootlocker.io/game/player/files/:file_id' \ -H "x-session-token: your_token_here" \ -H "LL-Version: 2021-03-01" -F 'file=@"path/to/your/file"'Example response:
{ "id": 318, "revision_id": "01GPNZHCVEF6F0QGA3V2B7CN44", "name": "save_game_1.zip", "size": 7056, "purpose": "SAVE_GAME", "public": false, "url": "https://cdn.lootlocker.io/2/892/oJnNPGsiuzytMOJPatwtPilfsfykSBGp.jpg?Expires=1635366031&Signature=Z7MG~WgUyqpBNlXRePXxuV2uFbI0fEkAa3chk-3YO2XlWyd1veSl5V2dmFyVM1CndY6cfHo9ds3ilthwY~NjUiFmrx6ycfG3GJ5Z~kqzuyyMpH~LXTh~tIwnZpJpKScFUeBz5PpkSQPfOo4nuWktQBmpIgOhLlD2cWKOlQllBaIhjFvUh1HGIs-1u2-DiX9eDIgBDYzP4k0aMGH0aKjKF8Wb1jbAwaAcvQBeiPC~B~DgjlsHy6UjS59nYLCI-3EMheivk7H5-z-R65Au8VGg1koP89QtEjViy2HKbMKId~tQ3-cJg-ylRGHbE7jGlRyFC9CQLfeJXqx-IgaKfjVZCQ__&Key-Pair-Id=APKAIIBA3IODTCVA4BKQ", "url_expires_at": "2021-10-27T20:20:31.433987069Z", "created_at": "2021-10-27T14:20:31.428496822Z"}Update a Player File Using Byte Array
Update a player file using byte array.
// The ID of the file can be retrieved when creating the file// or when listing all player files.int playerFileID = 0;var file = File.Open("/path/to/file/save_game.zip"", FileMode.Open);var fileBytes = new byte[file.Length];file.Read(fileBytes, 0, Convert.ToInt32(file.Length));LootLockerSDKManager.UpdatePlayerFile(playerFileID, fileBytes, response =>{ if (response.success) { Debug.Log("Successfully updated player file, url: " + response.url); } else { Debug.Log("Error updating player file"); }});Update a Player File Using FileStream
Update a player file using FileStream.
// The ID of the file can be retrieved when creating the file// or when listing all player files.int playerFileID = 0;var file = File.Open("/path/to/file/save_game.zip"", FileMode.Open);LootLockerSDKManager.UpdatePlayerFile(playerFileID, file, response =>{ if (response.success) { Debug.Log("Successfully updated player file, url: " + response.url); } else { Debug.Log("Error updating player file"); }});Deleting Player Files
Delete Player File
Delete a player file.
// The ID of the file can be retrieved when creating the file// or when listing all player files.int playerFileId = 1;
LootLockerSDKManager.DeletePlayerFile(playerFileId, response =>{ if (response.success) { Debug.Log("Successfully deleted player file with id: " + playerFileId); } else { Debug.Log("Error deleting player file"); }});
curl -X DELETE "https://api.lootlocker.io/game/player/files/{file_id}" \ -H "x-session-token: your_token_here" \ -H "LL-Version: 2021-03-01"